Fate Reed  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 45 M 6 (0) 8 (0) 4 (-1) 11 (1) 8 (0) 9 (1)684B89
Feisty, Athletic gait, Excessive
 
Skills
Admin 0
Animals 0
Astrogation 0
Diplomat 0
Drive (Hovercraft) 1
Electronics (Comms) 1
Mechanic 1
Persuade 1
Pilot (Small Craft) 1
Profession (Hostile Environment) 0
Recon 1
Science (Robotic Sciences) 0
Stealth 0
Streetwise 1
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Junior Project Worker02
Drifter Wanderer 12
Drifter Barbarian 01
Scout Surveyor 02
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Isaac Lord Rival 1 0 1 0 Dynchia (M/26)
Isaac Lord is actually an organisation such as a political movement or modest sized business.
Dewey Morris Rival 1 2 1 2 Zhodani, Imperium (M/53)
Og Khaedhgae Rival 1 2 1 0 Vargr, Imperium (M/22)
Og Khaedhgae has life-changing event that creates new responsibilities.
Ethyl Nisbet Enemy 0 2 2 2 Vanejenese (F/43)
Relationship soured.
Frona Howard Enemy 0 2 0 5 Dynchia (F/56)
Frona Howard loses some of their power base.
Joshua Guillan Enemy 0 3 1 3 Answerin (M/81)
Oeong Ogknez Enemy 0 6 1 3 Vargr, Imperium (M/36)
Oeong Ogknez fell on hard times.
Rocco Rogers Enemy 0 2 0 3 Cassilldan (M/63)
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 20 Fate Reed come into conflict with a splinter group Fate Reed's own religion which maintains Fate Reed's version is the wrong one. Gain 3 Rivals.
2 20 Failed to qualify for Army Support (Army).
2 20 Became a Drifter (Wanderer).
2 24 Promoted to Drifter (Wanderer) rank 1.
3 24 Voluntarily left Wanderer
3 24 Failed to qualify for Surveyor (Scout).
3 24 Switched to Drifter (Barbarian).
3 26 Betrayed by a friend. One of Fate Reed's Contacts or Allies betrays Fate Reed, ending Fate Reed's career. That Contact or Ally becomes a Rival or Enemy.
4 26 Became a Scout (Surveyor).
4 28 Fate Reed's scout ship is one of the first on the scene to rescue the survivors of a disaster but Fate Reed fail to help. Gain an Enemy.
4 28 Fate Reed have no idea what happened to Fate Reed – they found Fate Reed's ship drifting on the fringes of friendly space.
5 30 Continued as Scout (Surveyor).
5 34 Spend several years jumping from world to world in Fate Reed's scout ship.
6 34 Voluntarily left Surveyor
6 34 Returned to Drifter (Wanderer).
6 36 Suffer from a life-threatening illness.
7 36 Returned to Believer (Missionary/Humanitarian).
7 38 Fate Reed refused an offer of inducements to betray Fate Reed's faith. Gain 4 enemies.
8 40 Voluntarily left Missionary/Humanitarian
8 40 Failed to qualify for Surveyor (Scout).
8 40 Switched to Drifter (Scavenger).
8 42 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
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