Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
19 |
An expedition or voyage goes wrong, leaving Fe Tesab stranded in the wilderness. |
2 |
19 |
Failed to qualify for Law Enforcement (Agent). |
2 |
19 |
Became a Drifter (Scavenger). |
3 |
23 |
Voluntarily left Scavenger |
3 |
23 |
Failed to qualify for Physician (Scholar). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
24 |
Go undercover to investigate an enemy. |
3 |
24 |
Severely injured. Owe 10,000 for medical bills. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
30 |
Go undercover to investigate an enemy. |
4 |
30 |
A job goes wrong, forcing Fe Tesab to flee off-planet. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
32 |
A sudden war destroys Fe Tesab's trade routes and contacts, forcing Fe Tesab to flee that region of space. |
5 |
32 |
Gain rebels as Enemy |
6 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
34 |
Birth or Death involving a family member or close friend. |
6 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
36 |
Continued as Believer (Missionary/Humanitarian). |
7 |
38 |
Fe Tesab come into conflict with a splinter group Fe Tesab's own religion which maintains Fe Tesab's version is the wrong one. Gain 1 Rivals. |
8 |
38 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Became a Citizen (Corporate). |
8 |
41 |
Advanced training in a specialist field. |
9 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |