Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Advanced training in a specialist field. |
2 |
22 |
Voluntarily left Colonist |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
26 |
Go undercover to investigate an enemy. |
2 |
26 |
A revolution, attack or other unusual event throws Foster Mahon's life into chaos, forcing Foster Mahon to leave the planet. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
28 |
Failed to qualify for Merchant Academy. |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
35 |
A prank goes horribly wrong. Gain an Enemy |
5 |
35 |
Graduated with honors. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
38 |
A good deal ensures Foster Mahon is living the high life for a few years. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Gained a contact. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |