Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
Public opinion turns on Franklin Murray. |
2 |
19 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
22 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
24 |
Advanced training in a specialist field. |
3 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
26 |
Continued as Agent (Law Enforcement). |
4 |
28 |
Established a network of contacts. Gain 3 contacts. |
4 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
30 |
Continued as Agent (Law Enforcement). |
5 |
33 |
Rewarded for a successful mission. |
5 |
34 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
34 |
Continued as Agent (Law Enforcement). |
6 |
37 |
Nearly killed. Owe 10,000 for medical bills. |
7 |
37 |
Became a Drifter (Wanderer). |
7 |
39 |
Attacked by enemies that Franklin Murray easily defeat. |
7 |
39 |
Gain Enemy if Franklin Murray don't already have one. |
7 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
44 |
Franklin Murray run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |