Agent Furman Bryant  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 45 M 6 (0) 4 (-1) 6 (0) 12 (2) 9 (1) 7 (0)646C97
Enthusiastic, Shuffling walk
 
Skills
Animals 0
Athletics 0
Carouse 2
Deception 1
Diplomat 1
Drive 0
Investigate 0
Jack-of-All-Trades 1
Mechanic 0
Recon 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler33
Drifter Wanderer 02
Agent Intelligence Agent11
 
Term Age History
1 18 Became a Citizen (Colonist).
1 19 Furman Bryant befriend a superior in the corporation or the colony.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 26 Furman Bryant's business expands, Furman Bryant's corporation grows, or the colony thrives.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Continued as Citizen (Colonist).
3 29 Furman Bryant befriend a superior in the corporation or the colony.
3 30 Promoted to Citizen (Colonist) rank 3.
4 30 Voluntarily left Colonist
4 30 Became a Drifter (Wanderer).
4 31 Attacked by enemies and injured.
4 31 Scarred. Fully recovered. Owe 10,000 for medical bills.
4 31 Gain Enemy if Furman Bryant don't already have one.
5 34 Continued as Drifter (Wanderer).
5 36 Find valuable salvage.
6 38 Voluntarily left Wanderer
6 38 Became a Agent (Intelligence).
6 39 Furman Bryant went above and beyond the call of duty.
6 42 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
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