Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Gabriel Legge learn something Gabriel Legge should not have – a corporate secret, a political scandal – which Gabriel Legge can profit from illegally. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Voluntarily left Colonist |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Gabriel Legge run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
28 |
Gabriel Legge's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
3 |
28 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
31 |
Gabriel Legge faith is shaken. |
5 |
32 |
Continued as Believer (Missionary/Humanitarian). |
5 |
35 |
Gabriel Legge is chosen to represent Gabriel Legge's faith in a vid show or other highly public forum. |
5 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
36 |
Continued as Believer (Missionary/Humanitarian). |
6 |
40 |
Gabriel Legge aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
Embroiled in legal trouble. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |