Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Gained a contact. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Severely injured. Owe 12,500 for medical bills. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
27 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
27 |
Became a Citizen (Corporate). |
4 |
28 |
Garnett Buchannan learn something Garnett Buchannan should not have – a corporate secret, a political scandal – which Garnett Buchannan can profit from illegally. |
4 |
28 |
Gain a criminal contact. |
4 |
31 |
Promoted to Citizen (Corporate) rank 1. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
35 |
A revolution, attack or other unusual event throws Garnett Buchannan's life into chaos, forcing Garnett Buchannan to leave the planet. |
6 |
35 |
Became a Scout (Explorer). |
6 |
38 |
Garnett Buchannan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Garnett Buchannan fail to help. Gain an Enemy. |
6 |
38 |
Psychologically damaged by Garnett Buchannan's time in the scouts. |
6 |
39 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
39 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Continued as Scout (Explorer). |
7 |
42 |
Scarred. Owe 2,500 for medical bills. |
8 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |