Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Refused to criticise a questionable political leader on Garrett Sims's homeworld. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
26 |
Criticised a questionable political leader on Garrett Sims's homeworld, causing his downfall. Gain an Enemy |
2 |
26 |
Promoted to Entertainer (Artist) rank 1. |
3 |
26 |
Voluntarily left Artist |
3 |
26 |
Became a Navy (Flight) with the new title Crewman. |
3 |
29 |
Garrett Sims is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
29 |
Became a Rogue (Enforcer). |
4 |
33 |
Crime pays off. Gain victim as Enemy. |
4 |
33 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
33 |
Continued as Rogue (Enforcer). |
5 |
36 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
5 |
37 |
Forced to muster out. |
6 |
37 |
Failed to qualify for Free Trader (Merchant). |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
38 |
Betrayed by a friend. One of Garrett Sims's Contacts or Allies betrays Garrett Sims, ending Garrett Sims's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
Garrett Sims is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
42 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |