Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
General Washington's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
22 |
Became a Navy (Engineer/Gunner). |
2 |
24 |
Abuse General Washington's position for profit. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
General Washington is blamed for an accident that causes the death of several crew members. General Washington's guilt drives General Washington to excel. |
4 |
30 |
Failed to qualify for Law Enforcement (Agent). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
33 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
5 |
33 |
Became a Rogue (Enforcer). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
37 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
37 |
Continued as Rogue (Enforcer). |
6 |
40 |
A crime lord considers General Washington his protégé. |
6 |
41 |
Promoted to Rogue (Enforcer) rank 2. |
7 |
41 |
Voluntarily left Enforcer |
7 |
41 |
Failed to qualify for Free Trader (Merchant). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Scout (Explorer). |
7 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |