Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Betrayed by a friend. One of Gerald Hall's Contacts or Allies betrays Gerald Hall, ending Gerald Hall's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Line/Crew (Navy). |
2 |
20 |
Switched to Drifter (Scavenger). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Became a Entertainer (Performer). |
3 |
28 |
Join homeworld’s celebrity circles |
3 |
28 |
Promoted to Entertainer (Performer) rank 1. |
4 |
28 |
Continued as Entertainer (Performer). |
4 |
31 |
Join homeworld’s celebrity circles |
4 |
31 |
Gain a contact |
5 |
32 |
Continued as Entertainer (Performer). |
5 |
33 |
Refused to criticise a questionable political leader on Gerald Hall's homeworld. |
6 |
36 |
Continued as Entertainer (Performer). |
6 |
39 |
Invited to take part in a controversial event or exhibition that injures Gerald Hall's social standing. |
6 |
40 |
Promoted to Entertainer (Performer) rank 2. |
7 |
40 |
Continued as Entertainer (Performer). |
7 |
41 |
Gerald Hall is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
8 |
41 |
Switched to Drifter (Wanderer). |
8 |
43 |
Gerald Hall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |