Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Failed to qualify for Thief (Rogue). |
2 |
21 |
Switched to Drifter (Barbarian). |
2 |
25 |
Find valuable salvage. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
26 |
Attempted a risky adventure and was injured. |
3 |
26 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
33 |
Find valuable salvage. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
36 |
Birth or Death involving a family member or close friend. |
5 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
41 |
Betrayed by a friend. One of Gilbert Howell's Contacts or Allies betrays Gilbert Howell, ending Gilbert Howell's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Failed to qualify for Scientist (Scholar). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
42 |
Established a network of contacts. Gain 2 contacts. |