Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
24 |
Entered University. |
3 |
28 |
Made lifelong friends. Gain 3 Allies. |
3 |
28 |
Graduated. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
31 |
Granville Knight is rewarded for Granville Knight's diligence or cunning. |
4 |
32 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
35 |
Granville Knight's business expands, Granville Knight's corporation grows, or the colony thrives. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Rogue (Enforcer). |
6 |
40 |
A job goes wrong, forcing Granville Knight to flee off-planet. |
7 |
40 |
Became a Agent (Corporate Agent). |
7 |
44 |
Nearly killed. Owe 45,000 for medical bills. |