Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Grover Stoker's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Became a Drifter (Barbarian). |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Betrayed by a friend. One of Grover Stoker's Contacts or Allies betrays Grover Stoker, ending Grover Stoker's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Became a Merchant (Broker). |
4 |
33 |
Make an unexpected connection outside Grover Stoker's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Broker) rank 1. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
Grover Stoker's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
38 |
Switched to Scout (Surveyor) with previous rank. |
6 |
40 |
Grover Stoker's scout ship is one of the first on the scene to rescue the survivors of a disaster but Grover Stoker fail to help. Gain an Enemy. |
6 |
40 |
Grover Stoker's ship is damaged, and Grover Stoker have to hitch-hike Grover Stoker's way back across the stars to the nearest scout base. |
6 |
40 |
Gain 1 Contacts. Gain 3 Enemies. |