Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Spend time with an alien race. Gain a contact. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Hampton Lynch do not know what happened to Hampton Lynch. There is a gap in Hampton Lynch's memory. |
3 |
24 |
Failed to qualify for Explorer (Scout). |
3 |
24 |
Switched to Drifter (Scavenger). |
3 |
27 |
Hampton Lynch run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Free Trader (Merchant). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
29 |
Severely injured. Owe 10,000 for medical bills. |
5 |
29 |
Became a Entertainer (Performer). |
5 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
30 |
Failed to qualify for Corporate (Citizen). |
6 |
30 |
Returned to Drifter (Wanderer). |
6 |
32 |
Suffer from a life-threatening illness. |
7 |
32 |
Became a Citizen (Corporate). |
7 |
33 |
Hampton Lynch is rewarded for Hampton Lynch's diligence or cunning. |
7 |
36 |
Promoted to Citizen (Corporate) rank 1. |
8 |
36 |
Continued as Citizen (Corporate). |
8 |
40 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
9 |
40 |
Returned to Drifter (Scavenger). |
9 |
44 |
Lightly injured, no permanent damage. Fully recovered. |