Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Hans Barrett do not know what happened to Hans Barrett. There is a gap in Hans Barrett's memory. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Find Ancient Technology. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Became a Merchant (Broker). |
3 |
28 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
A series of bad deals and decisions force Hans Barrett into bankruptcy. Hans Barrett salvages what Hans Barrett can. |
6 |
38 |
Became a Citizen (Corporate). |
6 |
39 |
Hans Barrett learn something Hans Barrett should not have – a corporate secret, a political scandal – which Hans Barrett can profit from illegally. |