Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
26 |
Harry Casey's scout ship is one of the first on the scene to rescue the survivors of a disaster but Harry Casey fail to help. Gain an Enemy. |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Harry Casey have no idea what happened to Harry Casey – they found Harry Casey's ship drifting on the fringes of friendly space. |
4 |
28 |
Became a Entertainer (Journalist). |
4 |
31 |
Public opinion turns on Harry Casey. |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
33 |
Suffer from a life-threatening illness. |
6 |
33 |
Failed to qualify for Flight (Navy). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
34 |
Vessel participates in a notable military engagement. |
6 |
37 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
37 |
Continued as Navy (Engineer/Gunner). |
7 |
40 |
Harry Casey is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Harry Casey as an Enemy. |
8 |
40 |
Returned to Drifter (Scavenger). |
8 |
41 |
Gained a contact. |