Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Nearly killed. Owe 25,000 for medical bills. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Survived a risky adventure but gained nothing. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Offered job by a patron. Now owe him a favor. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 3. |
4 |
30 |
Became a Navy (Flight) with the new title Crewman. |
4 |
33 |
Refuse to abuse Haskell Nisbet's position for profit. |
4 |
34 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Line/Crew (Navy). |
5 |
34 |
Continued as Navy (Flight). |
5 |
37 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
37 |
Switched to Drifter (Barbarian). |
6 |
38 |
Haskell Nisbet do not know what happened to Haskell Nisbet. There is a gap in Haskell Nisbet's memory. |
7 |
38 |
Failed to qualify for Explorer (Scout). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
39 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
39 |
Became a Merchant (Broker). |
8 |
41 |
Make an unexpected connection outside Haskell Nisbet's normal circles. Gain a Contact. |
8 |
43 |
Forced to continue current assignment. |
8 |
43 |
Promoted to Merchant (Broker) rank 1. |
9 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
43 |
Retired at age 43. |