Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Hattie Morris is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Refuse to abuse Hattie Morris's position for profit. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Navy (Flight) with previous rank. |
4 |
32 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
32 |
Failed to qualify for Thief (Rogue). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Scout (Courier). |
5 |
34 |
Spend several years jumping from world to world in Hattie Morris's scout ship. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Scout (Surveyor) with previous rank. |
6 |
40 |
When dealing with an alien race, Hattie Morris have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
40 |
Voluntarily left Surveyor |
7 |
40 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
44 |
Graduated. |