Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
A police detective or rival criminal forces Hayes Holland to flee and vows to hunt Hayes Holland down. Gain an Enemy. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Hayes Holland went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Hayes Holland's work ends up coming home with Hayes Holland, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
33 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
5 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
37 |
Hayes Holland is chosen to represent Hayes Holland's faith in a vid show or other highly public forum. |
5 |
37 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
37 |
Voluntarily left Holy Warrior |
6 |
37 |
Became a Scout (Explorer). |
6 |
41 |
Hayes Holland discover a world, item or information of worth to the Imperium. |
6 |
41 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
41 |
Continued as Scout (Explorer). |
7 |
45 |
Hayes Holland discover a world, item or information of worth to the Imperium. |
7 |
45 |
Promoted to Scout (Explorer) rank 2. |