Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Given specialist training in vehicles. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Moved to a new world. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
31 |
Rewarded for a successful mission. |
4 |
34 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
35 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
6 |
35 |
Became a Drifter (Scavenger). |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
41 |
Herschel Candy do not know what happened to Herschel Candy. There is a gap in Herschel Candy's memory. |
8 |
41 |
Became a Entertainer (Performer). |
8 |
44 |
One of Herschel Candy's pieces of art is stolen, and the investigation brings Herschel Candy into the criminal underworld. |