Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Crime pays off. Gain victim as Enemy. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
25 |
Involved in a feud with a rival criminal organization. |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
3 |
30 |
Betrayed by a friend. One of Houston Mckinney's Contacts or Allies betrays Houston Mckinney, ending Houston Mckinney's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Explorer). |
4 |
31 |
Houston Mckinney have no idea what happened to Houston Mckinney – they found Houston Mckinney's ship drifting on the fringes of friendly space. |
5 |
31 |
Became a Scholar (Scientist). |
5 |
33 |
Win a prestigious prize for Houston Mckinney's work. |
5 |
35 |
Promoted to Scholar (Scientist) rank 1. |
6 |
35 |
Continued as Scholar (Scientist). |
6 |
37 |
Assigned to work on a secret project for a patron or organisation. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Switched to Scholar (Physician) with previous rank. |
7 |
43 |
Advanced training in a specialist field. |