Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Attacked by enemies that Hoyt Thompson easily defeat. |
2 |
25 |
Gain Enemy if Hoyt Thompson don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Drafted into Courier |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Became a Scout (Courier). |
4 |
33 |
Hoyt Thompson survey an alien world. |
5 |
34 |
Voluntarily left Courier |
5 |
34 |
Failed to qualify for Field Researcher (Scholar). |
5 |
34 |
Switched to Drifter (Wanderer). |
5 |
36 |
Betrayed by a friend. One of Hoyt Thompson's Contacts or Allies betrays Hoyt Thompson, ending Hoyt Thompson's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Entertainer (Performer). |
6 |
37 |
One of Hoyt Thompson's pieces of art is stolen, and the investigation brings Hoyt Thompson into the criminal underworld. |
7 |
40 |
Continued as Entertainer (Performer). |
7 |
41 |
One of Hoyt Thompson's pieces of art is stolen, and the investigation brings Hoyt Thompson into the criminal underworld. |
7 |
44 |
Promoted to Entertainer (Performer) rank 1. |