Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Huey Brown have no idea what happened to Huey Brown – they found Huey Brown's ship drifting on the fringes of friendly space. |
2 |
20 |
Became a Drifter (Barbarian). |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
25 |
Huey Brown run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
25 |
Switched to Scout (Courier) with previous rank. |
4 |
28 |
Spend several years jumping from world to world in Huey Brown's scout ship. |
5 |
29 |
Continued as Scout (Courier). |
5 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
33 |
Continued as Scout (Courier). |
6 |
37 |
Serve as the courier for an important message from the Imperium. |
6 |
37 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
37 |
Voluntarily left Courier |
7 |
37 |
Became a Entertainer (Journalist). |
7 |
38 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
38 |
Switched to Drifter (Wanderer). |
8 |
40 |
Betrayed by a friend. One of Huey Brown's Contacts or Allies betrays Huey Brown, ending Huey Brown's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
44 |
A new romantic starts. Gain an Ally. |
9 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |