Crewman Hunter Lewis  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 45 M 2 (-2) 8 (0) 7 (0) 6 (0) 4 (-1) 9 (1)287649
Drunk, Forgetful, Deliberate
 
Skills
Animals (Training) 1
Astrogation 2
Drive 0
Electronics (Remote Ops) 1
Gun Combat (Slug) 1
Mechanic 0
Medic 0
Navigation 1
Pilot 0
Recon 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 04
Scout Explorer 01
Drifter Wanderer 01
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Essie Nevil Enemy 0 1 3 1 Libert (F/40)
 
Term Age History
1 18 Failed to qualify for Artist (Entertainer).
1 18 Submitted to the draft.
1 18 Became a Scout (Courier).
1 20 Spend several years jumping from world to world in Hunter Lewis's scout ship.
2 22 Attempted to change assignments.
2 22 Switched to Scout (Explorer) with previous rank.
2 26 Spend several years jumping from world to world in Hunter Lewis's scout ship.
3 26 Attempted to change assignments.
3 26 Returned to Scout (Courier).
3 29 Perform an exemplary service for the scouts.
4 30 Continued as Scout (Courier).
4 31 Hunter Lewis survey an alien world.
5 34 Continued as Scout (Courier).
5 37 Perform an exemplary service for the scouts.
5 38 Forced to muster out.
6 38 Failed to qualify for Thief (Rogue).
6 38 Became a Drifter (Wanderer).
6 39 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
7 39 Became a Merchant (Merchant Marine) with the new title Crewman.
7 41 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
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