Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Imperial trade restrictions force Hurley Rule out of business. |
2 |
19 |
Became a Rogue (Enforcer). |
2 |
20 |
Good fortune |
2 |
23 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
23 |
Continued as Rogue (Enforcer). |
3 |
26 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
26 |
Failed to qualify for Scientist (Scholar). |
4 |
26 |
Became a Drifter (Wanderer). |
4 |
30 |
Attempted a risky adventure and was wildly successful. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
32 |
Find valuable salvage. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
35 |
Nearly killed. Owe 30,000 for medical bills. |
7 |
35 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
36 |
Scarred. Owe 2,500 for medical bills. |
8 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
39 |
A notable academic consults with Hurley Rule about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
40 |
Continued as Believer (Mainstream Believer). |
9 |
44 |
Gained a contact. |
9 |
44 |
Forced to muster out. |