Crewman Immirriim Arganmag  

Species Age Sex Str Dex End Int Edu SocUPP
Vilani, Imperium 45 M 2 (-2) 4 (-1) 11 (1) 2 (-2) 5 (-1) 10 (1)24B25A
Bossy, Spunky, Humble
 
Skills
Admin 1
Advocate 0
Animals (Handling) 1
Athletics 0
Diplomat 0
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Investigate 0
Persuade 0
Stealth 1
Survival 0
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Noble Administrator Clerk11
Marine Star Marine Marine01
Drifter Barbarian 02
Merchant Merchant Marine Crewman02
 
EducationGraduated
Marine Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Edison Strachan Ally 2 0 1 0 Yilean (M/38)
Maxie Gibson Enemy 0 2 1 3 Azhanti (M/32)
Enos McKee Contact 0 1 0 0 Dynchia (M/20)
 
Term Age History
1 18 Entered Military Academy(Marine Academy)
1 20 Become leader in social movement.
1 20 Gain an Ally and an Enemy.
1 20 Dropped out of military academy.
2 20 Became a Noble (Administrator) with the new title Assistant.
2 23 time as a ruler or playboy gives Immirriim Arganmag a wide range of experiences.
2 24 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
3 24 Voluntarily left Administrator
3 24 Became a Marine (Star Marine) with the new title Marine.
3 28 Advanced training in a specialist field
3 28 Forced to muster out.
4 28 Became a Drifter (Barbarian).
4 31 Attacked by enemies and injured.
4 31 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
4 31 Gain Enemy if Immirriim Arganmag don't already have one.
5 32 Continued as Drifter (Barbarian).
5 33 Offered job by a patron. Now owe him a favor.
6 36 Failed to qualify for Corporate Agent (Agent).
6 36 Submitted to the draft.
6 36 Became a Merchant (Merchant Marine) with the new title Crewman.
6 37 Make an unexpected connection outside Immirriim Arganmag's normal circles. Gain a Contact.
7 40 Continued as Merchant (Merchant Marine).
7 43 Embroiled in legal trouble.
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