Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
A police detective or rival criminal forces Irl Lawlor to flee and vows to hunt Irl Lawlor down. Gain an Enemy. |
2 |
20 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
20 |
Became a Drifter (Wanderer). |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Severely injured. Owe 5,000 for medical bills. |
3 |
26 |
Gain Enemy if Irl Lawlor don't already have one. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
30 |
Moved to a new world. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
33 |
Moved to a new world. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
40 |
Irl Lawlor run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Failed to qualify for Scientist (Scholar). |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
44 |
Suffer from a life-threatening illness. |