Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Make an unexpected connection outside Irving Fillanes's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Make an unexpected connection outside Irving Fillanes's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
37 |
Failed to qualify for Infantry (Army). |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
41 |
Find Ancient Technology. |
6 |
41 |
Forced to continue current assignment. |
6 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
44 |
Attacked by enemies and injured. |
7 |
44 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
7 |
44 |
Gain Enemy if Irving Fillanes don't already have one. |
7 |
45 |
Forced to continue current assignment. |
7 |
45 |
Promoted to Drifter (Wanderer) rank 2. |