Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Left the spacer community. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Attacked by enemies that Isham Williams easily defeat. |
2 |
25 |
Gain Enemy if Isham Williams don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Failed to qualify for Flight (Navy). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Isham Williams's work ends up coming home with Isham Williams, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
32 |
Failed to qualify for Colonist (Citizen). |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
33 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
33 |
Failed to qualify for Corporate (Citizen). |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
35 |
Severely injured. Owe 7,500 for medical bills. |
7 |
35 |
Became a Entertainer (Performer). |
7 |
39 |
Refused to criticise a questionable political leader on Isham Williams's homeworld. |
8 |
39 |
Continued as Entertainer (Performer). |
8 |
41 |
Criticised a questionable political leader on Isham Williams's homeworld, causing his downfall. Gain an Enemy |
8 |
41 |
Expose or are involved in a scandal of some sort. |
8 |
43 |
Forced to muster out. |