Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Good fortune |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Isiah Heard run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
26 |
Make an unexpected connection outside Isiah Heard's normal circles. Gain a Contact. |
3 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
28 |
Voluntarily left Free Trader |
4 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
32 |
Isiah Heard secretly provide religious rites for a dying leader or noble, although they do not share Isiah Heard's faith. Gain an Ally in the family and a Rival who disagrees with Isiah Heard's choice. |
5 |
32 |
Continued as Believer (Missionary/Humanitarian). |
5 |
36 |
Isiah Heard is sent to a new community or parish to preach The Word among the poor. |
5 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
36 |
Voluntarily left Missionary/Humanitarian |
6 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
38 |
An investigation takes on a dangerous turn. |
6 |
40 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
41 |
Hard times caused by a lack of interstellar trade costs Isiah Heard's job. |
8 |
41 |
Became a Scout (Surveyor). |
8 |
42 |
Spend several years jumping from world to world in Isiah Heard's scout ship. |
8 |
45 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |