Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
James Mccoy's scout ship is one of the first on the scene to rescue the survivors of a disaster but James Mccoy fail to help. Gain an Enemy. |
1 |
20 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Failed to qualify for Artist (Entertainer). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
32 |
Victim of a crime |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Failed to qualify for Pirate (Rogue). |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
39 |
Offered job by a patron. Now owe him a favor. |
7 |
39 |
Failed to qualify for Law Enforcement (Agent). |
7 |
39 |
Returned to Drifter (Wanderer). |
7 |
43 |
Betrayed by a friend. One of James Mccoy's Contacts or Allies betrays James Mccoy, ending James Mccoy's career. That Contact or Ally becomes a Rival or Enemy. |