Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Abuse Jar Baker's position for profit. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
26 |
Became a Citizen (Corporate). |
3 |
28 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Citizen (Corporate) rank 1. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
33 |
Jar Baker rise to a position of power in Jar Baker's colony or corporation. |
4 |
34 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
37 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
6 |
37 |
Became a Scholar (Scientist). |
6 |
38 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
7 |
38 |
Failed to qualify for Worker (Citizen). |
7 |
38 |
Became a Drifter (Wanderer). |
7 |
40 |
Spend time with an alien race. Gain a contact. |