Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
19 |
Gain Enemy if Jean Dendy don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
25 |
Jean Dendy is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Jean Dendy as an Enemy. |
3 |
25 |
Failed to qualify for Surveyor (Scout). |
3 |
25 |
Returned to Drifter (Wanderer). |
3 |
27 |
Jean Dendy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Scout (Explorer). |
4 |
31 |
Perform an exemplary service for the scouts. |
4 |
31 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Explorer). |
5 |
32 |
When dealing with an alien race, Jean Dendy have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
35 |
Continued as Scout (Explorer). |
6 |
39 |
Jean Dendy's ship is damaged, and Jean Dendy have to hitch-hike Jean Dendy's way back across the stars to the nearest scout base. |
6 |
39 |
Gain 3 Contacts. Gain 1 Enemies. |
7 |
39 |
Became a Merchant (Free Trader). |
7 |
43 |
Embroiled in legal trouble. |