Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
An investigation, tour, project or expedition goes wrong, stranding Jeremy Paul far from home. |
2 |
22 |
Failed to qualify for Corporate Agent (Agent). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Betrayed by a friend. One of Jeremy Paul's Contacts or Allies betrays Jeremy Paul, ending Jeremy Paul's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Failed to qualify for Scientist (Scholar). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Surveyor). |
4 |
31 |
Jeremy Paul spend a great deal of time on the fringes of Charted Space. |
4 |
31 |
Gain a contact in an alien race. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
38 |
Jeremy Paul inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
42 |
A new romantic starts. Gain an Ally. |