Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Betrayed by a friend. One of Jerome Herrera's Contacts or Allies betrays Jerome Herrera, ending Jerome Herrera's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Scout (Surveyor). |
4 |
29 |
Jerome Herrera's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jerome Herrera fail to help. Gain an Enemy. |
4 |
29 |
Jerome Herrera have no idea what happened to Jerome Herrera – they found Jerome Herrera's ship drifting on the fringes of friendly space. |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
36 |
Jerome Herrera's ship is damaged, and Jerome Herrera have to hitch-hike Jerome Herrera's way back across the stars to the nearest scout base. |
5 |
36 |
Gain 1 Contacts. Gain 3 Enemies. |
6 |
36 |
Failed to qualify for Broker (Merchant). |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
37 |
Suffer from a life-threatening illness. |
7 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
41 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Continued as Believer (Holy Warrior). |
8 |
43 |
Jerome Herrera faith is shaken. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |