Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Backstab a fellow rogue for personal gain. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
Moved to a new world. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
29 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Promoted to Rogue (Thief) rank 3. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
33 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
4 |
34 |
Promoted to Rogue (Thief) rank 4. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
35 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
37 |
Survived a risky adventure but gained nothing. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
43 |
Suffer from a life-threatening illness. |
8 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |