Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
20 |
A mission goes wrong; Jessie Barnett and several others are captured and mistreated by the enemy. Gain Jessie Barnett's jailer as an Enemy. |
2 |
20 |
Failed to qualify for Pirate (Rogue). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Failed to qualify for Courier (Scout). |
3 |
23 |
Switched to Drifter (Barbarian). |
3 |
27 |
Betrayed by a friend. One of Jessie Barnett's Contacts or Allies betrays Jessie Barnett, ending Jessie Barnett's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Citizen (Worker). |
4 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
28 |
Switched to Drifter (Wanderer). |
5 |
30 |
Jessie Barnett do not know what happened to Jessie Barnett. There is a gap in Jessie Barnett's memory. |
6 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
33 |
Jessie Barnett is sent to a new community or parish to preach The Word among the poor. |
6 |
34 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
34 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
34 |
Retired at age 34. |
7 |
34 |
Continued as Believer (Mainstream Believer). |
7 |
37 |
Jessie Barnett secretly provide religious rites for a dying leader or noble, although they do not share Jessie Barnett's faith. Gain an Ally in the family and a Rival who disagrees with Jessie Barnett's choice. |
7 |
38 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
8 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
38 |
Continued as Believer (Mainstream Believer). |
8 |
42 |
Gained a contact. |
8 |
42 |
Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest. |
9 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |