Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
A series of bad deals and decisions force Jessie McDonaugh into bankruptcy. Jessie McDonaugh salvages what Jessie McDonaugh can. |
3 |
25 |
Failed to qualify for Cavalry (Army). |
3 |
25 |
Became a Drifter (Scavenger). |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
33 |
Moved to a new world. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
37 |
Jessie McDonaugh do not know what happened to Jessie McDonaugh. There is a gap in Jessie McDonaugh's memory. |
6 |
37 |
Failed to qualify for Scientist (Scholar). |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
39 |
Attempted a risky adventure and was wildly successful. |
6 |
41 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
42 |
Contact with Government. |
7 |
45 |
Forced to muster out. |