Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Jewell Kabble's ship is ambushed by enemy vessels. Jewell Kabble successfully ran to the jump point. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
When dealing with an alien race, Jewell Kabble have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Courier) with previous rank. |
3 |
28 |
Jewell Kabble have no idea what happened to Jewell Kabble – they found Jewell Kabble's ship drifting on the fringes of friendly space. |
4 |
28 |
Failed to qualify for Intelligence (Agent). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
32 |
Find valuable salvage. |
5 |
32 |
Voluntarily left Wanderer |
5 |
32 |
Became a Entertainer (Performer). |
5 |
33 |
Invited to take part in a controversial event or exhibition that improves Jewell Kabble's social standing. |
5 |
36 |
Promoted to Entertainer (Performer) rank 1. |
6 |
36 |
Continued as Entertainer (Performer). |
6 |
38 |
A new romantic starts. Gain an Ally. |
7 |
40 |
Continued as Entertainer (Performer). |
7 |
43 |
Gain a patron in the arts. Gain an Ally |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Entertainer (Performer) rank 2. |