Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Betrayed by a friend. One of Jonathan Labey's Contacts or Allies betrays Jonathan Labey, ending Jonathan Labey's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Jonathan Labey's scout ship. |
3 |
26 |
Voluntarily left Courier |
3 |
26 |
Became a Navy (Flight) with the new title Crewman. |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
27 |
Failed to qualify for Worker (Citizen). |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
31 |
Amnesia. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
32 |
Drafted into Law Enforcement |
6 |
35 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
36 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
36 |
Returned to Drifter (Barbarian). |
7 |
38 |
Betrayed by a friend. One of Jonathan Labey's Contacts or Allies betrays Jonathan Labey, ending Jonathan Labey's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
38 |
Entered Merchant Academy with the Business curriculum. |
8 |
39 |
Become leader in social movement. |
8 |
39 |
Gain an Ally and an Enemy. |
8 |
42 |
Graduated with honors. |