Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Nearly killed. Owe 8,750 for medical bills. |
3 |
24 |
Failed to qualify for Ground Assault (Marine). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
25 |
Joshua Hunter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
25 |
Failed to qualify for Thief (Rogue). |
4 |
25 |
Switched to Drifter (Barbarian). |
4 |
29 |
Nearly killed. Owe 22,500 for medical bills. |
5 |
29 |
Became a Merchant (Broker). |
5 |
31 |
Joshua Hunter's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
31 |
Failed to qualify for Physician (Scholar). |
6 |
31 |
Submitted to the draft. |
6 |
31 |
Became a Scout (Courier). |
6 |
35 |
Spend several years jumping from world to world in Joshua Hunter's scout ship. |
7 |
35 |
Continued as Scout (Courier). |
7 |
36 |
Perform an exemplary service for the scouts. |
7 |
39 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
39 |
Continued as Scout (Courier). |
8 |
43 |
When dealing with an alien race, Joshua Hunter botch an opportunity to gather extra intelligence about them. |
8 |
43 |
Joshua Hunter's ship is damaged, and Joshua Hunter have to hitch-hike Joshua Hunter's way back across the stars to the nearest scout base. |
8 |
43 |
Gain 2 Contacts. Gain 2 Enemies. |