Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Suffered a deep tragedy. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Entertainer (Journalist). |
2 |
29 |
An investigation, tour, project or expedition goes wrong, stranding Joshua Murray far from home. |
3 |
29 |
Became a Citizen (Corporate). |
3 |
30 |
Joshua Murray is rewarded for Joshua Murray's diligence or cunning. |
4 |
33 |
Continued as Citizen (Corporate). |
4 |
37 |
Joshua Murray gain experience in a technical field as a computer operator or surveyor. |
5 |
37 |
Continued as Citizen (Corporate). |
5 |
41 |
A revolution, attack or other unusual event throws Joshua Murray's life into chaos, forcing Joshua Murray to leave the planet. |
6 |
41 |
Became a Scout (Surveyor). |
6 |
42 |
Joshua Murray's ship is damaged, and Joshua Murray have to hitch-hike Joshua Murray's way back across the stars to the nearest scout base. |
6 |
42 |
Gain 1 Contacts. Gain 3 Enemies. |