Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Good fortune |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
2 |
25 |
A crime lord considers Julius Walters his protégé. |
3 |
26 |
Continued as Rogue (Pirate). |
3 |
28 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
4 |
30 |
Continued as Rogue (Pirate). |
4 |
32 |
Involved in the planning of an impressive heist. |
4 |
34 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Returned to Rogue (Enforcer). |
5 |
35 |
Moved to a new world. |
5 |
38 |
Promoted to Rogue (Enforcer) rank 2. |
6 |
38 |
Voluntarily left Enforcer |
6 |
38 |
Became a Scout (Surveyor). |
6 |
39 |
Perform an exemplary service for the scouts. |