Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Ka-pe-we Esa-w run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
25 |
A sudden war destroys Ka-pe-we Esa-w's trade routes and contacts, forcing Ka-pe-we Esa-w to flee that region of space. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Failed to qualify for Infantry (Army). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Embroiled in legal trouble. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Forced to muster out. |
6 |
37 |
Aging Crisis. Owe 40,000 for medical bills. |
6 |
37 |
Retired at age 37. |
6 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
38 |
Ka-pe-we Esa-w come into conflict with a splinter group Ka-pe-we Esa-w's own religion which maintains Ka-pe-we Esa-w's version is the wrong one. Gain 3 Rivals. |
7 |
38 |
Retired. |
7 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |