Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Kebek Pe's ship is damaged, and Kebek Pe have to hitch-hike Kebek Pe's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 5 Contacts. Gain 3 Enemies. |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
20 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
20 |
Became a Citizen (Corporate). |
3 |
23 |
A revolution, attack or other unusual event throws Kebek Pe's life into chaos, forcing Kebek Pe to leave the planet. |
4 |
23 |
Became a Merchant (Broker). |
4 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
27 |
Promoted to Merchant (Broker) rank 1. |
5 |
27 |
Continued as Merchant (Broker). |
5 |
31 |
Make an unexpected connection outside Kebek Pe's normal circles. Gain a Contact. |
5 |
31 |
Forced to muster out. |
6 |
31 |
Switched to Drifter (Wanderer). |
7 |
35 |
Continued as Drifter (Wanderer). |
7 |
36 |
Kebek Pe run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
36 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
36 |
Retired at age 36. |
8 |
36 |
Retired. |
8 |
38 |
Good fortune. |
9 |
44 |
Gained a contact. |
10 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |