Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Keith Snape run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
20 |
Vessel participates in a diplomatic mission. |
3 |
23 |
Voluntarily left Line/Crew |
3 |
23 |
Became a Agent (Intelligence). |
3 |
25 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
25 |
Became a Merchant (Free Trader). |
4 |
29 |
Birth or Death involving a family member or close friend. |
4 |
29 |
Forced to continue current assignment. |
4 |
29 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
29 |
Continued as Merchant (Free Trader). |
5 |
33 |
Imperial trade restrictions force Keith Snape out of business. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Keith Snape is sent to a new community or parish to preach The Word among the poor. |
7 |
41 |
Forced to muster out. |
8 |
41 |
Returned to Drifter (Wanderer). |
8 |
45 |
Spend time with an alien race. Gain a contact. |
8 |
45 |
Promoted to Drifter (Wanderer) rank 1. |