Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
War breaks out, triggering a mandatory draft. |
1 |
20 |
Fled from the draft. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Drifter (Scavenger). |
2 |
26 |
Find valuable salvage. |
2 |
29 |
Forced to continue current assignment. |
2 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
29 |
Continued as Drifter (Scavenger). |
3 |
32 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
32 |
Became a Scout (Courier). |
4 |
35 |
Moved to a new world. |
4 |
36 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
36 |
Continued as Scout (Courier). |
5 |
37 |
Spend several years jumping from world to world in Kent Riley's scout ship. |
6 |
40 |
Continued as Scout (Courier). |
6 |
42 |
Spend several years jumping from world to world in Kent Riley's scout ship. |