Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
20 |
Failed to qualify for Colonist (Citizen). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
23 |
Attacked by enemies that Ksolngudh easily defeat. |
2 |
23 |
Gain Enemy if Ksolngudh don't already have one. |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
30 |
Suffer from a life-threatening illness. |
5 |
30 |
Failed to qualify for Enforcer (Rogue). |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
35 |
Betrayed by a friend. One of Ksolngudh's Contacts or Allies betrays Ksolngudh, ending Ksolngudh's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
35 |
Returned to Agent (Law Enforcement). |
7 |
39 |
Advanced training in a specialist field. |
7 |
39 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
39 |
Continued as Agent (Law Enforcement). |
8 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |