Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Kurt Corney is rewarded for Kurt Corney's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Spent time maintaining and using heavy vehicles. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Kurt Corney is rewarded for Kurt Corney's diligence or cunning. |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
33 |
Kurt Corney learn something Kurt Corney should not have – a corporate secret, a political scandal – which Kurt Corney can profit from illegally. |
4 |
34 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
5 |
34 |
Voluntarily left Colonist |
5 |
34 |
Became a Merchant (Free Trader). |
5 |
38 |
Kurt Corney's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
38 |
Failed to qualify for Colonist (Citizen). |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
42 |
Betrayed by a friend. One of Kurt Corney's Contacts or Allies betrays Kurt Corney, ending Kurt Corney's career. That Contact or Ally becomes a Rival or Enemy. |