Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Larkin Johnson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
23 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Go undercover to investigate an enemy. |
3 |
30 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Voluntarily left Corporate Agent |
4 |
30 |
Switched to Scout (Courier) with previous rank. |
4 |
34 |
Serve as the courier for an important message from the Imperium. |
4 |
34 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Courier). |
5 |
37 |
Larkin Johnson's ship is damaged, and Larkin Johnson have to hitch-hike Larkin Johnson's way back across the stars to the nearest scout base. |
5 |
37 |
Gain 1 Contacts. Gain 2 Enemies. |
6 |
37 |
Failed to qualify for Journalist (Entertainer). |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
39 |
Offered job by a patron. Now owe him a favor. |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Became a Rogue (Thief). |
7 |
44 |
Involved in the planning of an impressive heist. |
7 |
45 |
Promoted to Rogue (Thief) rank 1. |